Maksym Kokoiev
Sound Design Portfolio
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Wwise - Shooter
Wwise project for and Shooter game
WIP
Secret Level – Ep 01. (1min)
Automotive
Cinematic cars Sound Pack created for Rareform. (30 sec)
MMO, Creatures
DEMOREEL Creatures, Combat, Gore, Spells (30 sec)
O3DE + Wwise (Lumberyard)
Wwise integration in Open 3D Engine (2 min)
Unreal Engine
Winner Submission for the Airwiggles Implementournament
The implementation behind the project required a lot of logic being handled inside Blue Prints.
VO is also recorded and edited from scratch
Breakdown of a fly by system for the Airwiggles Implementournament
FMod
Complete Audio Overhaul of the Unity’s 3D Game Kit in FMOD
(3 min)
Audio Software
C++ Metasound: Granular
Granular Synthesizer Custom Metasound C++ Node
For Unreal Engine 5.x
Vowelform
Formant Filter programmed in Max MSP/Max for Live
Useful for changing vowels of an antire choir or just to give a direction to a sound quickly.
Reaper
Demon Souls Dragon God layers breakdown
(1 min)
Showcasing my custom layout for sound design in reaper
(1:30 min)
